
Spooky Savings
Learning about energy consumption. Can you turn off all the appliances before it's too late?
Spooky Savings is a 3rd person experience of a player who lives amongst ghosts in their apartment. My main role while working on this game was designing the UX/UI and adding gameplay mechanics.
The thing I am most proud of is the settings menu, with working buttons that can change the resolution, Fullscreen and vsync settings, by pressing the "Apply Graphics Changes" button.


The code that I have wrote focused mostly on mechanics such as timers, scene changes, dialogue and graphics settings. This code represents the dialogue element that I have added, alongside the "Typewriter" effect to it.
This is my first group project on a 3D game, when I first started using GitHub, so that I can have all my team members connected and working on the same version of the game.
What is the value of the game?
