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Enes Etem

Level Designer | Gameplay Programmer
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6

12 weeks

Unity(C#)

Group project where I had to develop a game for a real client(Noorderpoort). It is a VR game where players have to practice the theory of security guards and apply it in real time.

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6

20 weeks

Unity(C#)

I developed an interactive experience aimed at individuals with mental disabilities during my internship.

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6 weeks

Unity(C#)

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1

6 weeks

Unity(C#)

This is an individual project I completed for an assignment. It features a 3D mobile car game where players navigate through traffic by swerving.

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5

6 weeks

Gamemaker Studio 2(GML)

Group project where I have first experienced with GML . It is a top down game where you learn about the different levels of society.

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6

12 weeks

Unity(C#)

This project is a 3rd person experience of a player who lives among ghosts in their apartment. This was my first 3D project that I developed as an assignment for university. 

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5

4 days

Unity(C#)

This is the game that I have done in my first Game Jam with some of my classmates. It is a first-person shooter where you have to bring colors back in the world.

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5

6 weeks

Board Game

My first project where I worked with a team to develop a board game for 1st year students.

About me

Hard Skills

Game Design | Level Design |UX Design | Wire framing|

|Lead Design| Documentation

Soft Skills

Communication | Team leading |

Critical thinking | Adaptability | Problem Solving 

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